<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Gaming in the military</title>
	<atom:link href="http://www.tinyblob.com/2007/10/03/gaming-in-the-military/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.tinyblob.com/2007/10/03/gaming-in-the-military/</link>
	<description>geekery and photographs</description>
	<lastBuildDate>Mon, 20 Apr 2009 21:50:28 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Paul</title>
		<link>http://www.tinyblob.com/2007/10/03/gaming-in-the-military/comment-page-1/#comment-10</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Wed, 03 Oct 2007 14:33:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyblob.com/2007/10/03/gaming-in-the-military/#comment-10</guid>
		<description>I love the idea of using off the shelf technology in military applications.  As you say: not as rugged.  But certainly cheaper and more familiar.

I just worry that they come up with an android soldier that is controlled remotely - and that somehow someone will decide dual analogs is a good input method for it.  I dread watching our soldiers running around in circles alternating drunkenly between looking at their feet and the sky.</description>
		<content:encoded><![CDATA[<p>I love the idea of using off the shelf technology in military applications.  As you say: not as rugged.  But certainly cheaper and more familiar.</p>
<p>I just worry that they come up with an android soldier that is controlled remotely &#8211; and that somehow someone will decide dual analogs is a good input method for it.  I dread watching our soldiers running around in circles alternating drunkenly between looking at their feet and the sky.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shaun</title>
		<link>http://www.tinyblob.com/2007/10/03/gaming-in-the-military/comment-page-1/#comment-9</link>
		<dc:creator>Shaun</dc:creator>
		<pubDate>Wed, 03 Oct 2007 10:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyblob.com/2007/10/03/gaming-in-the-military/#comment-9</guid>
		<description>It makese sense to consider the potential of young, talented gamers as remote control pilots/drivers. An experienced driver of any vehicle will be great at the real thing, but it&#039;d be hard to convert that coordination to a remote device that doesn&#039;t reflect the real controls, especially if you&#039;ve never used the remote device&#039;s control method before.

Take a seasoned gamer, though - a frequent user of the Xbox360 controller and general gaming analog stick controls with surrounding buttons. Then consider that the most simulation-heavy games - the likes of flight simulators. They&#039;re close enough for the real thing for a young person to be able to train themselves considerably.

If you hold a small trial between the gamer and the real pilot, I bet the gamer would be the better pilot - in game, that is. So, if the military require to use an unmanned, remote-controlled aircraft, why not use someone from a gaming background as the remote pilot?

He may just need a bit of good old military discipline first.

Why didn&#039;t I write this as a blog entry of my own?</description>
		<content:encoded><![CDATA[<p>It makese sense to consider the potential of young, talented gamers as remote control pilots/drivers. An experienced driver of any vehicle will be great at the real thing, but it&#8217;d be hard to convert that coordination to a remote device that doesn&#8217;t reflect the real controls, especially if you&#8217;ve never used the remote device&#8217;s control method before.</p>
<p>Take a seasoned gamer, though &#8211; a frequent user of the Xbox360 controller and general gaming analog stick controls with surrounding buttons. Then consider that the most simulation-heavy games &#8211; the likes of flight simulators. They&#8217;re close enough for the real thing for a young person to be able to train themselves considerably.</p>
<p>If you hold a small trial between the gamer and the real pilot, I bet the gamer would be the better pilot &#8211; in game, that is. So, if the military require to use an unmanned, remote-controlled aircraft, why not use someone from a gaming background as the remote pilot?</p>
<p>He may just need a bit of good old military discipline first.</p>
<p>Why didn&#8217;t I write this as a blog entry of my own?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

